View Poll Results: For those that feel the need to petition for everything.
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Yes, remove Loot Scaling. (Or /signed)
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566 |
68.19% |
No, it's fine as it is. (Or /notsigned)
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106 |
12.77% |
I have a slightly different view that I have expressed below in an elaborate manner.
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8 |
0.96% |
Cake is ****ing delicious.
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150 |
18.07% |
Mar 26, 2008, 02:30 PM // 14:30
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#861
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Jungle Guide
Join Date: Mar 2006
Location: Sitting in the guildhall, watching the wallows frolic.
Guild: Trinity of the ascended [SMS]+[Koss]+[TAM]=[ToA]
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Cake is ****ing delicious.
for cake: 23/ 17.16% total votes so far out of...134.
Gib me cookies too, and some pie...pie is nice.
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Mar 26, 2008, 02:43 PM // 14:43
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#862
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Wilds Pathfinder
Join Date: Jan 2007
Location: Alberta
Guild: Charter Vanguard [CV]
Profession: Mo/
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Quote:
Originally Posted by mr_groovy
IDS however goes beyond parties and kills everybodies loot
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Jesus Christ groovy, how often does everything topple over dead simultaneously in a party?
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Mar 26, 2008, 02:46 PM // 14:46
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#863
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Desert Nomad
Join Date: Jan 2007
Location: Massachusetts, USA
Guild: Guardians of the Cosmos
Profession: R/Mo
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It's seems to me that some people think being rich in game really means something, it does not mean anything. The game can be played and beaten with ordinary every day items. Can anyone give me one good reason what being rich means? Is it that you can use wealth to feel superior to those who have less than you? I play the game to have fun and if I accumulate gold and items along the way that is fun, as I can share it with my guild mates.
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Mar 26, 2008, 02:50 PM // 14:50
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#864
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Desert Nomad
Join Date: Jun 2006
Location: Netherlands
Guild: No Inherent Effect [NiE]
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Quote:
Originally Posted by creelie
Jesus Christ groovy, how often does everything topple over dead simultaneously in a party?
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So you finally see that IDS exists . Anyways ever steamed rolled through a mission / vanquish / elite mission? Foes dying at the same time is more common then an exception. That's from my personal experience anyways.
Quote:
Originally Posted by Risky Ranger
It's seems to me that some people think being rich in game really means something, it does not mean anything. The game can be played and beaten with ordinary every day items. Can anyone give me one good reason what being rich means? Is it that you can use wealth to feel superior to those who have less than you? I play the game to have fun and if I accumulate gold and items along the way that is fun, as I can share it with my guild mates.
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I never implied it for getting stinky rich. >.>. If I would be that, I would already have stacks upon stacks of ambraces / ecto's. Which I don't. I have my fair share of elite / obsidian armors, and nice shiny weapons. The whole crux is if RMT works, why put a cap what people (the actual players) can make in the game. This through normal play, or farming.
Last edited by mr_groovy; Mar 26, 2008 at 02:56 PM // 14:56..
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Mar 26, 2008, 02:59 PM // 14:59
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#865
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Forge Runner
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Quote:
Originally Posted by mr_groovy
Do you even play this game?
Ecto's were amongst the most rare items because:
1: Handfull of builds to farm it.
2: Favor determined. So almost no acces for some...
3: Uw used to be hard with a full team.
I'm talking gw + faction days.
Now:
1: Almost every char can farm UW without any problems.
2: Entrance of uw is now for all "title based", and last time I checked we still had 20.000 mins of favor.
3: Entrance of uw can also be done through scrolls.
4: Full uw run is now a peace of cake with all the bears running on consumables.
Ecto's will never soar to 25K, they won't even go up to 10K in my opinion.
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When people run out of space to store their gold and have nothing else to do with it, they tie it up in ecto. With hardcore farmers making a full storage of gold each week without breaking a sweat, they will buy a lot of ecto. 'Pro' farmers will not want to waste time haggling with players and just buy it off the trader. Prices will soar.
(And don't tell me people don't use the trader. People using the trader is the only reason the prices do change.)
oh, and don't forget, the 'pro' ecto farmers have always had continuous access to the UW. That's what multiple accounts are for.
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Mar 26, 2008, 03:19 PM // 15:19
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#866
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Mo/E
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Quote:
Originally Posted by Gli
When people run out of space to store their gold and have nothing else to do with it, they tie it up in ecto. With hardcore farmers making a full storage of gold each week without breaking a sweat, they will buy a lot of ecto. 'Pro' farmers will not want to waste time haggling with players and just buy it off the trader. Prices will soar.
(And don't tell me people don't use the trader. People using the trader is the only reason the prices do change.)
oh, and don't forget, the 'pro' ecto farmers have always had continuous access to the UW. That's what multiple accounts are for.
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It won't be that bad at all. Let's not forget that ecto's are at the same price NOW as BEFORE the Loot Scaling. I also doupt that even the most hardcore farmers can make 1000K raw cash in a week. It means they make 142K per day. Sure, some people might achieve this, but not so many people that it will make an impact on the ecto price. Besides, Armbraces seem to be more popular to stock up on these days.
And even IF the ecto price rose to let's say, 10K. Casual players won't mind cause they don't care about ecto's, and Hardcore farmers can just farm ecto's or cash for ecto's.
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Mar 26, 2008, 04:01 PM // 16:01
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#868
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Frost Gate Guardian
Join Date: Dec 2007
Profession: W/E
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Quote:
Originally Posted by reetkever
I'm glad that it amuses you, It'd amuse me too, IF I HAD THE MONEY TO DO IT. This is the whole friggin problem. You can do nice stuff and don't care about people that can't. Who cares if it does you any good in the game? The point is to have fun. Realize that removing the LS won't impact YOUR fun in any way. It will just make poor people happy, too.
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No, I probably have way less money than you since I never have once bothered trying to make money, I'm just happy doing what I can do with the money instead of being a miserable fuctard about what I can't. Again, there is nothing you actually need that you can't afford playing this game, nothing. Not one skill, not one piece of armor that you actually need, not one item exists that you won't be able to get just playing the game. Max armor is avaible on your heros for free, max armor is available to your characters for, maybe, 10K if you actually buy all the materials instead of salvaging, they literally give away max weapons for junk or 10-20 minutes of time in the BMP, finishing any of the campaigns but Prophecies earns you a perfect piece of gear, mods drop pretty much constantly, most runes cost 100G - what exactly is the income level in this game stopping you from? Quite literally every single item that you might feel a desire for beyond the basics is vanity that has absolutely zero game effect.
I do what I can, I enjoy it. You wallow in your pathetic misery and expect sympathy for causing your own unhappiness. Well, not from me. Polish a turd all you want, it'll still be a turd.
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Mar 26, 2008, 04:38 PM // 16:38
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#869
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Mo/E
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Quote:
Originally Posted by CHannum
No, I probably have way less money than you since I never have once bothered trying to make money, I'm just happy doing what I can do with the money instead of being a miserable fuctard about what I can't.
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Yes and that's where you are different from the poor players. You CAN do stuff in the game next to the storyline. Alot of other people CAN'T do this. Why are you trying to prevent other players from doing this?
Quote:
Originally Posted by CHannum
Again, there is nothing you actually need that you can't afford playing this game, nothing. Not one skill, not one piece of armor that you actually need, not one item exists that you won't be able to get just playing the game. Max armor is avaible on your heros for free, max armor is available to your characters for, maybe, 10K if you actually buy all the materials instead of salvaging, they literally give away max weapons for junk or 10-20 minutes of time in the BMP, finishing any of the campaigns but Prophecies earns you a perfect piece of gear, mods drop pretty much constantly, most runes cost 100G - what exactly is the income level in this game stopping you from? Quite literally every single item that you might feel a desire for beyond the basics is vanity that has absolutely zero game effect.
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If you even read what I said before AT ALL, you know that people WITHOUT money have a hard time buying the stuff. Just because you are rich and get alot of drops, doesn't mean everyone is rich. You have no reason to go against the Loot Scaling except your E-Peen and pride as a rich guy.
Quote:
Originally Posted by CHannum
I do what I can, I enjoy it. You wallow in your pathetic misery and expect sympathy for causing your own unhappiness. Well, not from me. Polish a turd all you want, it'll still be a turd.
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Say all you want, in the end you are the rich elitist and you are the one trying to prevent others from having fun. I'm not unhappy at all, never said I was. You keep thinking up stuff that I never said or did. Anyway, if all you're going to do is brag about how wealthy you are and attempt to flame without adding anything to this conversation, please just don't post.
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Mar 26, 2008, 04:49 PM // 16:49
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#870
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Wilds Pathfinder
Join Date: Feb 2008
Location: Canadia
Profession: W/
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Quote:
Originally Posted by reetkever
This is a matter of opinions, really. In my opinion a Torment Weapon is better than a collector weapon with the same stats. It's worth more, so if you want to get rid of it you can easily buy a new weapon with the profit.
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So, "It's better because purely because it's worth more." Of course, that might not be so silly if you didn't immediately follow it up with this gem:
Quote:
Originally Posted by reetkever
I don't give a rat's ass about the skins or value of weapons. I just want max-damage weapons.
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For the record, none of my characters has farmed (except for trophies when the collector armor of a region has a higher armor level than what's available in town), and I don't buy weapons from other players, yet my main character (a W/R) is sitting in the Crystal Desert quite happy with maxed short sword, battle axe, war hammer and long bow (only for pulling), with 25p in the bank, which is growing a couple platinums each day... Hmmm. Just noticed that my 1 month anniversary is tomorrow. Neat.
Last edited by ogre_jd; Mar 26, 2008 at 04:51 PM // 16:51..
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Mar 26, 2008, 04:49 PM // 16:49
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#871
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Frost Gate Guardian
Join Date: Aug 2007
Location: America
Guild: [SBP]
Profession: Mo/
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Cake truly is delicious, but I digress.
/signed - good idea - yes, remove LS - etc. etc.
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Mar 26, 2008, 05:15 PM // 17:15
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#872
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Jungle Guide
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IF, as stated in the link below, it is now foolhardy in the extreme to purchase gold in-game, due to account suspensions, then loot scaling should be replaced with the old system.
Second to last paragraph
As I read it, sellers are banned, buyers are suspended.
It is, I believe, commonly understood that loot scaling was instituted in an attempt to halt, or at least, slow gold selling. If the new policy proves to be successful, forcing the gold sellers to look for better opportunities elsewhere, then what argument will ANet have for keeping a system that no longer has a valid reason to exist within the game?
/Signed...get rid of a system that proved to be ineffective and also, most likely, detrimental to ANet's sales.
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Mar 26, 2008, 05:24 PM // 17:24
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#873
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Frost Gate Guardian
Join Date: Dec 2007
Profession: W/E
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Quote:
Originally Posted by reetkever
Say all you want, in the end you are the rich elitist and you are the one trying to prevent others from having fun. I'm not unhappy at all, never said I was. You keep thinking up stuff that I never said or did. Anyway, if all you're going to do is brag about how wealthy you are and attempt to flame without adding anything to this conversation, please just don't post.
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See, that's the thing, I am far from rich and have absolutely no epeen, I have the nullpeen. I couldn't give less of a crap about what anyone else has since it has no effect on me and since I don't party with anyone but my actual friends, no one who is so small minded as to care is ever going to see what I have either. Two sets of elite armor between ten characters and the most extravagant thing ever purchased being a celestial rat during the Canthan New Year is not rich. I still don't need a single gold more than I'm making. My entire problem with idiots like yourself is that ALL games of this sort should have loot scaling, every other game remotely in this vein I've ever played has had loot scaling and I'd say it was merely a mistake that GW went as long as it did without it. It's a necessity precisely to stop the sort of game exploiting whiners that are filling up this thread with pseudo logic and bull crap. A good game design lets you play the game without farming, GW does this just fine. A good game design also does not unduly reward those that exploit the system at the expense of the Average Joe gamer.
Any one who can't make enough to play the game just needs to uninstall it and STFU because there is simply no way you need more money than simply playing the game provides. Hell, you can make something like 50K per character each month just running the treasure chests in Nightfall if you have that. The recent Canthan New Year quests gave several plat in rewards per character for less than 45 minutes of time, if you sold the tokens you also got, triple that. Two hours of farming raptors in normal mode last weekend would have netted you enough bunnies and eggs to sell to those chasing a max sweet tooth at least 30K.
You have a miserable attitude, you have a miserable outlook on the game, and no amount of claiming that you simply need more money to have fun in this game will change that basic fact. You don't need the money to play the game. You want the money to dress up your doll more than others, full stop. The skills and the max stat equipment is just far too easy to come by for anyone with a pulse to buy into your utter lie that there are people unable to progress in this game because they don't have the money for the necessities. Anybody who hits a wall because they actualy ran out of money is 1) a full bore moron and 2) will get enough money to move forward with just a couple of hours of killing things. The only walls I've ever hit in this game were from needing to get a different hero leveled up, and that was free, heck, I take that back, it earned me money doing it
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Mar 26, 2008, 05:26 PM // 17:26
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#874
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Ascalonian Squire
Join Date: Feb 2007
Guild: theoneandonly HiDe Alliance
Profession: Mo/
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cake is ****ing delicious
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Mar 26, 2008, 05:28 PM // 17:28
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#875
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Frost Gate Guardian
Join Date: Dec 2007
Profession: W/E
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Quote:
Originally Posted by fgarvin
It is, I believe, commonly understood that loot scaling was instituted in an attempt to halt, or at least, slow gold selling. If the new policy proves to be successful, forcing the gold sellers to look for better opportunities elsewhere, then what argument will ANet have for keeping a system that no longer has a valid reason to exist within the game?
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I don't know? The fact that every single other game even remotely in the same vein has had loot scaling for the very purpose of not overly rewarding exploiters.
The bottom line is that it's a party based game, whether that party is AI or humans makes not a bit of difference in the intended design of the game.
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Mar 26, 2008, 06:08 PM // 18:08
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#876
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Academy Page
Join Date: Jun 2007
Location: Ireland
Profession: E/
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I am only the fifth person to have a slightly different view that I have expressed below in an elaborate manner.
What a bunch of sheep you all are, going with the easy answer.
I'm of a mixed opinion about loot scaling.
Most people don't like it, mainly because they want to solo farm. Thats all well and grand, but Guild Wars was designed to be a party based game.
I feel that there should be some sort of scaling for solo farmers. Nothing as drastic as it is now, maybe something like you get half the amount of possible drops if your party is less then half the size of the possible party size for that area. Meaning that in an 8 person zone, a party of 1-3 people would get 50% drops, while a party of 4+ would get full drops.
That said, I like seeing tonnes of drops surrounding my monk after I take down half the map in one go. I think everyone does. The sheer amount of drops your used to get on farming run was great, it was fun going out and returning with stacks of crafting materials and bags full of junk.
In the end though, Guild Wars is a game, and I think that because of that loot scaling should be removed. In my opinion, it's just more fun going out and getting drops left right and center, it makes the game seem more fulfilling.
Of course, this is just my two cents, and anyone interested in flaming me (or any other post in this thread for that matter) should realize that this is a matter of opinion and everyones opinion is valid, even if you disagree with it.
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Mar 26, 2008, 06:36 PM // 18:36
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#877
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Mo/E
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Quote:
Originally Posted by CHannum
See, that's the thing, I am far from rich and have absolutely no epeen, I have the nullpeen.
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Ahh, that explains why you are constantly bragging over your own wealth and calling other people names just to make yourself feel better. You have 0 respect for other people that are in a different situation than you, and you don't care about them as long as you have your own money and elite armour.
Quote:
Originally Posted by CHannum
I couldn't give less of a crap about what anyone else has since it has no effect on me and since I don't party with anyone but my actual friends, no one who is so small minded as to care is ever going to see what I have either. Two sets of elite armor between ten characters and the most extravagant thing ever purchased being a celestial rat during the Canthan New Year is not rich. I still don't need a single gold more than I'm making. My entire problem with idiots like yourself is that ALL games of this sort should have loot scaling, every other game remotely in this vein I've ever played has had loot scaling and I'd say it was merely a mistake that GW went as long as it did without it. It's a necessity precisely to stop the sort of game exploiting whiners that are filling up this thread with pseudo logic and bull crap. A good game design lets you play the game without farming, GW does this just fine. A good game design also does not unduly reward those that exploit the system at the expense of the Average Joe gamer.
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First off, farming is NOT an exploit. Most RPG's are based on farming and killing monsters to get stuff. In games like Guild Wars, it's impossible to ban farming or the need for farming, unless you let everything have fixed prices, and give players enough money to buy all of these things.
Second off, your opinion on how the game was before the LS has no value as you weren't there to see it.
And last, the removal of the LS isn't at the expense of the Casual gamer, or anyone else in this game. The only reason why anyone would be against the LS, is if that person is rich and wants to prevent others from becoming rich.
Oh, and a set of 15K armour = rich.
Quote:
Originally Posted by CHannum
Any one who can't make enough to play the game just needs to uninstall it and STFU because there is simply no way you need more money than simply playing the game provides.
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Once again, don't compare others with your own in-game situation. You might be a rich elitist (And you don't even see it yourself), but not everyone in this game is.
Quote:
Originally Posted by CHannum
Hell, you can make something like 50K per character each month just running the treasure chests in Nightfall if you have that. The recent Canthan New Year quests gave several plat in rewards per character for less than 45 minutes of time, if you sold the tokens you also got, triple that. Two hours of farming raptors in normal mode last weekend would have netted you enough bunnies and eggs to sell to those chasing a max sweet tooth at least 30K.
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All these things you mentioned are occasional and are not a steady source of income. Raptors would've been nice without the LS, but even in HM, they only drop about 1 white item per run.
Quote:
Originally Posted by CHannum
You have a miserable attitude, you have a miserable outlook on the game, and no amount of claiming that you simply need more money to have fun in this game will change that basic fact.
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Instead of calling people names, try and give ONE good reason why not to remove the Loot Scaling. All you have been doing in this thread is trolling and bragging about how you can manage in this game and even buy 1337 armour.
Quote:
Originally Posted by CHannum
You don't need the money to play the game.
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Once again, open your eyes and read what people say. Just for heroes alone you need about 1000K. There's also armour, skill, fees and stuff that nobody NEEDS but everybody wants just because it's cool. In the past, one did not need money for stuff like chest running, and one got easy money for skills, armours and FoW/UW. If you don't need money to play this game, give it to me then. I'll gladly accept it and enjoy my game, too.
Quote:
Originally Posted by CHannum
You want the money to dress up your doll more than others, full stop.
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Again, get lost with your lies and wrong facts. I have NEVER claimed to want to have a better-looking character than others. In fact, I don't care what my character looks like, and that's good, cause all my characters have the basic 1,5K armour or less.
Quote:
Originally Posted by CHannum
The skills and the max stat equipment is just far too easy to come by for anyone with a pulse to buy into your utter lie that there are people unable to progress in this game because they don't have the money for the necessities.
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Once again you proof to be a rich elitist. Skills, for example, are 1K each. 1 friggin K. For normal players 1K is quite alot of cash. Also, necessities aren't the same for everyone, and depends with one's playstyle.
Quote:
Originally Posted by CHannum
Anybody who hits a wall because they actualy ran out of money is 1) a full bore moron and 2) will get enough money to move forward with just a couple of hours of killing things. The only walls I've ever hit in this game were from needing to get a different hero leveled up, and that was free, heck, I take that back, it earned me money doing it
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Sure, anyone can get enough money with just a couple of hours of killing things. It's called grinding, and it's the exact reason why we want LS to disappear - to make the grinding lighter and more fun. And your situation doesn't matter in this topic. You might have it going well, but others don't.
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Mar 26, 2008, 06:49 PM // 18:49
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#878
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Lion's Arch Merchant
Join Date: Feb 2008
Location: Poland
Guild: Architects of Forgotten Truths [AoFT]
Profession: W/Mo
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I wonder if you guys have recently seen any bots.
I don't know because I haven't been in any of the known outposts.
Are there less bots after the update?
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Mar 26, 2008, 07:05 PM // 19:05
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#879
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Jungle Guide
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On second thought, remove loot scaling AND let us do this again:
(at least for a special event weekend or something like one)
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Mar 26, 2008, 07:20 PM // 19:20
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#880
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Forge Runner
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Quote:
Originally Posted by reetkever
Just for heroes alone you need about 1000K.
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A million? Just for heroes?
You do realize that statements like that completely shred whatever little trace of credibility your arguments might have carried, right?
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